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Prompt to AR
Make the Impossible, Possible
Create Spatial Computing Content With No Limits
No code, no stress!
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Create with our Generative AI
Prompt to Augmented & Virtual Reality (AR / VR)
Niloom is the first platform that harnesses GenAI within the spatial computing ecosystem to help you ideate, create, live collaborate, and prototype sophisticated AR / VR content using text or speech prompts. With, you can:
Generate Assets

Generate individual assets

Generating multiple assets helps create a more layered scene or story. These could include 2D objects, 3D objects, characters (including humanoid animation, personality, specific dialog or voice), sound effects, music, visual effects, photo/video as well as light.


Generating sound provides a soundtrack and texture to your scene. It could include background noise or music. Or sounds specific to actions (eg. thunder following lightning, or the wings of a hummingbird). It could come from a specific direction, or be “surround sound”.


Generate images that provide context and background to scene with images or a backdrop providing situation and place. Conjure up a realistic or fantastical skybox - imagine a cityscape, or blue sky with white clouds and flying rabbits to add new dimensions to your story.


Generate a character with a personality of your choosing. Think about the type of conversation and attitudes you want for your personality and introduce elements borrowing from famous characters to define your own - tone of voice, age, education, friendliness, etc.
Generate assets of all types with NiloomGenerate sound assets with NiloomGenerate Images with NiloomGive personality to your agents with Niloom
Genrate complete AR/VR stories with Niloom

Generate complete AR/VR stories  

Niloom helps you go beyond individual asset generation. For example, you can use a prompt that combines multiple types of assets, and specify the position of the asset in space, the specific animation and its duration on the timeline, character’s voice, etc. 
Create & Publish Instantly Across All Devices enables real-time content creation and instant publishing across all spatial computing devices (iPhone, Android, Apple Vision Pro and Meta Quest)
Mobile Devices
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Apple Vision Pro
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Meta Quest
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Advanced Editing Toolkit
Want to make an amazing spatial computing (AR / VR) experience? Imagine yourself as a movie director: who are your characters, how do they interact, and what do they say? Do they improvise based on personality? Consider the set: props, sound/visual effects, music, light. helps  bring your story to life with an easy prompt to AR, or our creation toolkit.
Create, collaborate, edit, prototype, and publish AR / VR content across multiple platforms in minutes. Total creative control at your fingertips!
Add 3D Model
Add 2D Images
Add 360° Images (Skybox)
Add Lights
Add Sounds
Add Visual Effect
Add Characters
Add Interactivity
Asset Library
Link to the Niloom Waitlist
* Already available in the U.S. & soon in more countries!
User Friendly Interface
Prompt to AR, generate scenes with generative AI
Walk from destination A to B with your Character model
Generate Music with Niloom Generative AI
Create and Add sounds with Niloom Generative AI
Add Dialog with Niloom Generative AI
Add Lights to your scene easily
End to End Solution
Spatial computing (AR / VR) content creation made easy
Generative AI capacities of Niloom.aiAdvanced Editing capacities of Niloom.aiPublishing capacities of Niloom.aiInteractivity capacities of Niloom.aiInteroperability capacities of Niloom.aiStrong Management system of your assets with
Generative AI capacities of
Generative AI
Advanced Editing capacities of
Advanced Editing
Publishing capacities of
Interactivity capacities of
Interoperability capacities of
Strong Management system of your assets with
Management System
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Press Highlights
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Seamless Integrations, Infinite Possibilities
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For Partnerships:
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Message From The Founder.
Welcome to
Niloom opens the floodgates to the creative community who have been sidelined by the technical requirements of content creation in spatial computing

As an early adopter of spatial computing, I experienced firsthand the limitations of relying on an army of engineers to bring my artworks to life.

Niloom monumentally transforms the spatial computing content creation process by dismantling the technical and cost barriers that exist in the market, allowing anyone to generate and publish AR / VR experiences in minutes.
Read Our Story
Amir Baradaran image, CEO & Founder of Niloom
Meet our Team
Amir Baradaran, CEO & Founder of Niloom

Amir Baradaran

Founder and CEO

Amir Baradaran is the founder & CEO of, a GenAI-powered spatial computing (AR/VR) content creation platform which generates sophisticated spatial computing (AR/VR) experiences that can be instantly published on any major device. is browser-based, no-code, easy to use and affordable. It is a single-sign-on solution that provides both casual and professional creators with an interoperable, end to end solution to creating in AR/VR.

Baradaran is also an artist, technologist, and scholar specializing in artificial intelligence (AI) and spatial computing. He taught spatial computing at Columbia University, where was conceived.  He is the founder of the summit AnotherAI in Art: Decolonizing AI & ArtSci Ecosystem, and is the guest editor for the AI and Society Academic Journal. His art installations have reached international audiences and he has been featured by publications including Artinfo, BBC, La Presse, El Mundo, and Forbes Magazine. Baradaran has held numerous fellowships and residencies, including with the Rockefeller Foundation’s Bellagio Center, and has received funding from the Knight Foundation, Morgan Stanley, and Canada Council for the Arts.

Baradaran has a Master in Communication and Media Studies from Concordia University, and a Bachelor of Arts (B.A.), International Development and Economics; Psychology from McGill University.


Imane Acheratt

Web Manager

Imane Acheratt is Web Manager at In this capacity she is the Front End Lead, and a key software engineer. She began her career as a full-stack web developer at Devinweb before her tenure at Starting as a full-stack developer allowed her to grasp both backend and frontend intricacies. With a passion for frontend development and a genuine love for coding, she guides the team in creating intuitive interfaces and captivating web experiences.
Committed to continuously enhancing Niloom, she aims to deliver a superior user experience through collaborative efforts with her team.

Acheratt has an Engineers degree in Computer Science from the National School of Applied Sciences of Tetouan, Morocco.


Mark Levine

Head of Marketing

Mark Levine is Head of Marketing at In this capacity he leads all aspects of the marketing function including Go To Market strategy. He has been at the forefront of driving international growth, diversification, and expansion in media brands for over 20 years. His expertise is in building trust, developing teams, leading organizations, and developing marketing strategies.  In his role as Executive Vice President, International Marketing and Brand Strategy at ViacomCBS (now Paramount Global), he spearheaded the marketing and communication efforts behind many of the conversations that defined the cultural zeitgeist, working across brands such as Nickelodeon, MTV and Comedy Central on projects as varied as SpongeBob, South Park, and the Video Music Awards. His remit also covered the Business to Business marketing – supporting sales teams across distribution, mobile, sponsorships, and recreation. Levine sits on the advisory board of Creator Cart – a tech startup focused on social marketing technology at the intersection of SMS and influencer/creator marketing; and AMO Studios – a media studio that provides training for indigenous talent while producing creative solutions for global clients and also develops IP for global distribution.

Levine has a Masters of Commerce from the University of New South Wales and partook in the Cable Management Leadership course at Harvard University in Boston.


Sinh Ho

Co-founder & Head of XR

Sinh Ho is a Co-founder & the Head of XR at In this capacity he leads spatial computing engineering, and maintains the infrastructural design & development of the mobile & webgl platforms. A technical leader and project manager responsible for communications between teams during the integration process of development to end product. He is a game developer, specializing in the implementation process of interactive platforms and gameplay mechanics. He created & published a VR arcade platform for ZionVR, allowing consumers to enjoy multiple virtual reality experiences at their own pace. He has also collaborated with members of CHEER DigiArt and brought characters to life with a mix of effects, animations and artificial intelligence during his time at to publish “Wonder X” an XR application on a spatial computing platform known as the Magic Leap One. He is eager to create new innovations as technology develops to ensure stays at the forefront of 3d content creation for all platforms.

Ho has a Bachelor's degree, Visual and Game Programming from the Art Institutes.


Tapas Joshi

Co-founder and Head Architecture and ML

Tapas Joshi is the Co-founder and Head of Architecture and Machine Learning at, where he oversees system design and drives the advancement of XR, AI/ML solutions, and DevOps. A technologist with expertise in constructing scalable infrastructures, he combines a fervor for innovation with a deep understanding of Extended Reality applications and platforms. With over a decade of experience in computer science, including a Master's in Spatial Computing (XR) from Florida Institute of Technology, Tapas has developed a distinctive fusion of creativity, management, and technical proficiency.
He launched his first game on the Google Play Store in 2015 and later led a significant Digital Twin XR/AI project for the City of Palm Bay, creating a modular XR toolset for managing urban activities using Unity3D. To further his impact on the XR landscape, he completed an MBA and is currently pursuing a Doctorate of Business Administration focused on scaling startup enterprises. Tapas' visionary leadership and dedication to the future of Spatial Computing make him the ideal lead architect to propel's mission to reshape the spatial computing ecosystem.


Amir Baradaran


Imane Acherrat

Frontend Backend

Mark Levine

Head of Marketing

Sinh Ho

Head of XR

Tapas Joshi

Head of Architecture & ML
Meet our Advisory Board
About is the only browser-based “Prompt to AR” spatial computing content creation platform for casual and professional creators alike. is an end-to-end, comprehensive, no-code solution that harnesses GenAI to create and instantly publish sophisticated spatial computing (AR / VR) content across all devices (iPhone, Android, Apple Vision Pro and Meta Quest) at a fraction of the time and cost. was founded by pioneering AR / VR artist Amir Baradaran.
How long does it take to create a project?
Do I need to have any prior experience creating AR / VR experiences?
How do I create an experience?
Have another question?
Find answers in our FAQ.
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